I am developing gModeler for these reasons:
- Deep understanding using of Inheritance and polymorphism in practice.
- Deep understanding Java Swing, it’s elements and capabilities.
- To analyze projects into classes and manage them with Object Oriented Principles and Heuristics.
- To learn meaning of unit test and integration test.
First of all, you should understand it’s classes that shown in it’s class diagram: gModeler001-Class Diagram
to download gModeler 001, use below link:
gModeler001 (All parts of codes were explained as comments within the source codes)
gModeler has been divided into base modules and extended modules. I developed more that 90% of base modules. After that I developed two diagrams of UML (Use Case Diagram and Activity Diagram) as sample extended modules.
All students in my OOD class should choose one of below extensions of gModeler:
(All Diagrams should have at least 3 patterns and specific properties panel/form)
|Excellent Projects (+4 extra grades)||Advanced Projects (+2 extra grades)||Simple Projects|
|UI + Code GenerationFlow Chart + Code GenerationQuick Code + Code Generation
Total Properties Panel
Project Browser Panel
Copy + Paste in Word & Paint
Class Diagram + Code Gen
Data Modeler + Table Gen
Save + Open (file & database)
Undo + Redo
Doc Generation (HTML, Word)
|Sequence DiagramLogical & Electrical CircuitsCAD
Copy + Deepest Paste
|Copy + Paste , deep PasteCommon (beautiful), legend, …State Diagram
Basic Diagram (like Visio)
Sample extensions based on gModeler that have been implemented by my students in my OOD classes
1- gModeler, UML Common Elements: GModeler-UML Commons
2- gModeler, Networks Diagrams: gModeler-Networks
3- gModeler, Circuit Diagrams: gModeler_Circuit